PI Easter Eggs This file describes a few silly easter eggs I threw into the campaign. I highly recommend you complete the campaign before trying these out. 1: In each mission, press the multiplayer network info key (shift-N by default) at any time to get funny quotes from the retail campaign. Each mission has its own quote(s). The multi-part missions, 14 and 17, only have a quote in the first part. 2: In mission 2, when you're told to fly into the Sekham at the end, fly into the Arcadia's hole instead to get the restaurent menu. 3: In mission 3, push Erinyes 7 into the jump node to get a conversation. This can be done by ramming it or using the morning star. 4: In mission 4, press the multiplayer suicide key (shift-end by default) at the beginning for some physics fun. Note that this may crash the game due to problems with the create-ship operator, but it should work at least 50% of the time. Call in a Volition Bravos to make things work faster. You can check the speed of debris by using the reticle targeting key; the highest I've seen is 16000m/s. 5: In mission 6, fly into both of the Deshret's fighterbays to get some Snipes quotes. 6: In mission 9, fly inside the Minotaur's fighterbay before the sentries are all destroyed (and then complete the mission normally) to get an alternate ending. 7: In mission 13, press the multiplayer suicide key at the very beginning to get a warship duel. 8: In the third part of mission 14, fly straight back about 3500m from your starting point. You can use the other two ships to align yourself before heading out. When you reach the crate, scan it to get a conversation. 9: In the fourth part of mission 14, scan the cargo under the installation. 10: In mission 16, TC 08 contains special cargo. 11: In the second part of mission 17, press the multiplayer suicide key at the start of the mission to get a long conversation when the beam fires.